WORLD STANDARDIZED RULES: 8-BALL
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POCKET BILLIARDS
RULES INDEX
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General Rules print
8-Ball print
9-Ball print
14.1 Continuous print
One Pocket print
Wheelchair Competition print
Specifications
2006 Rule Change Summary
Equipment Specifications
Room Size Recommendations
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"Effective January 1, 2006"
Except when clearly contradicted by these
additional rules, the General Rules of Pocket
Billiards apply.
4.1 OBJECT OF THE GAME
Eight-Ball is a call shot game played with a cue
ball and 15 object balls, numbered 1 through 15.
One player must pocket balls of the group numbered
1 through 7 (solid colors), while the other player
has 9 through 15 (stripes). The player pocketing
either group first, and then legally pocketing the
8-ball wins the game.
4.2 CALL SHOT
In Call Shot, obvious balls and pockets do not
have to be indicated. It is the opponent right to
ask which ball and pocket if he is unsure of the
shot. Bank shots and combination shots are not
considered obvious, and care should be taken in
calling both the object ball and the intended
pocket. When calling the shot, it is never
necessary to indicate details such as the number
of cushions, banks, kisses, caroms, etc. Any balls
pocketed on a foul remain pocketed, regardless of
whether they belong to the shooter or the
opponent. The opening break is not a shot. Any
player performing a break shot in 8-Ball may
continue to shoot so long as any object ball is
legally pocketed on the break.
4.3 RACKING THE BALLS
The balls are racked in a triangle at the foot of
the table with the 8-ball in the center of the
triangle, the first ball of the rack on the foot
spot, a stripe ball in one corner of the rack and
a solid ball in the other corner.
4.4 ORDER OF BREAK
Winner of the lag has the option to break. The
winner of each game breaks in the next. The
following are common options that may be
designated by tournament officials in advance:
(a) Players alternate break.
(b) Loser breaks.
(c) Player trailing in game count breaks the next
game.
4.5 LEGAL BREAK SHOT
(Defined) To execute a legal break, the breaker
(with the cue ball behind the head string) must
either (1) pocket a ball, or (2) drive at least
four numbered balls to the rail. When the breaker
fails to make a legal break, it is a foul, and the
incoming player has the option of (1) accepting
the table in position and shooting, or (2) having
the balls re-racked and having the option of
shooting the opening break or allowing the
offending player to re-break.
4.6 SCRATCH ON A LEGAL BREAK
If a player scratches on a legal break shot, (1)
all balls pocketed remain pocketed (exception, the
8-ball: see rule 4.8), (2) it is a foul, (3) the
table is open. Please Note: The incoming player
has cue ball in hand behind the head string and
may not shoot an object ball that is behind the
head string, unless he first shoots the cue ball
past the head string and causes the cue ball to
come back behind the head string and hit the
object ball.
4.7 OBJECT BALLS JUMPED OFF TABLE ON THE BREAK
If a player jumps an object ball off the table on
the break shot, it is a foul and the incoming
player has the option of (1) accepting the table
in position and shooting, or (2) taking cue ball
in hand behind the head string and shooting.
4.8 8-BALL POCKETED ON THE BREAK
If the 8-ball is pocketed on the break, breaker
may ask for a re-rack or have the 8-ball spotted
and continue shooting. If the breaker scratches
while pocketing the 8-ball on the break, the
incoming player has the option of a re-rack or
having the 8-ball spotted and begin shooting with
ball in hand behind the head string.
4.9 OPEN TABLE
(Defined) The table is "open" when the choice of
groups (stripes or solids) has not yet been
determined. When the table is open, it is legal to
hit a solid first to make a stripe or vice-versa.
Note: The table is always open immediately after
the break shot. When the table is open, it is
legal to hit any solid or stripe first in the
process of pocketing the called stripe or solid.
However, when the table is open and the 8-ball is
the first ball contacted, it is a foul and no
stripe or solid may be scored in favor of the
shooter. The shooter loses his turn; the incoming
player is awarded cue ball in hand; any balls
pocketed remain pocketed; and the incoming player
addresses the balls with the table still open. On
an open table, all illegally pocketed balls remain
pocketed.
4.10 CHOICE OF GROUP
The choice of stripes or solids is not determined
on the break even if balls are made from only one
or both groups, because the table is always open
immediately after the break shot. The choice of
group is determined only when a player legally
pockets a called object ball after the break shot.
If the groups have been determined and the player
mistakenly shoots at and pockets a ball of the
group, the opponent must call a foul on him before
he takes his next shot. If he fails to do so, the
player automatically takes over the group of balls
(solids or stripes) at which he has been shooting
during this inning.
4.11 LEGAL SHOT
(Defined) On all shots (except on the break and
when the table is open), the shooter must hit one
of his group of balls first and (1) pocket a
numbered ball, or (2) cause the cue ball or any
numbered ball to contact a rail. Please Note: It
is permissible for the shooter to bank the cue
ball off a rail before contacting the object ball;
however, after contact with the object ball, an
object ball must be pocketed, or the cue ball or
any numbered ball must contact a rail. Failure to
meet these requirements is a foul.
4.12 SHOT
For tactical reasons, a player may choose to
pocket an obvious object ball and also discontinue
a turn at the table by declaring in advance. A
safety shot is defined as a legal shot. If the
shooting player intends to play safe by pocketing
an obvious object ball, then prior to the shot,
the shooter must declare a to the opponent. It is
the shooter responsibility to make the opponent
aware of the intended safety shot. If this is not
done, and one of the shooter object balls is
pocketed, the shooter will be required to shoot
again. Any ball pocketed on a safety shot remains
pocketed.
4.13 SCORING
A player is entitled to continue shooting until
failing to legally pocket a ball of his group.
After a player has legally pocketed all of his
group of balls, he shoots to pocket the 8-ball.
4.14 FOUL PENALTY
Opposing player gets cue ball in hand. This means
that the player can place the cue ball anywhere on
the table (does not have to be behind the
headstring except on opening break). This rule
prevents a player from making intentional fouls
which would put an opponent at a disadvantage.
With ball in hand, the player may use a hand or
any part of a cue (including the tip) to position
the cue ball. When placing the cue ball in
position, any forward stroke motion contacting the
cue ball will be a foul, if not a legal shot.
(Also see Rule 3.39.)
4.15 COMBINATION SHOTS
Combination shots are allowed; however, the 8-ball
can be used as a first ball in the combination
unless it is the shooter only remaining legal
object ball on the table. Otherwise, should such
contact occur on the 8-ball, it is a foul.
4.16 ILLEGALLY POCKETED BALLS
An object ball is considered to be illegally
pocketed when (1) that object ball is pocketed on
the same shot a foul is committed, or (2) the
called ball did not go in the designated pocket,
or (3) a safety is called prior to the shot.
Illegally pocketed balls remain pocketed and are
scored in favor of the shooter controlling that
specific group of balls, solids or stripes.
4.17 OBJECT BALLS JUMPED OFF THE TABLE
If any object ball is jumped off the table, it is
a foul and loss of turn, unless it is the 8-ball,
which is a loss of game. Any jumped object balls
are not re-spotted.
4.18 JUMP AND MASS SHOT FOUL
While ball fouls only is the rule of play when a
match is not presided over by a referee, a player
should be aware that it will be considered a cue
ball foul if during an attempt to jump, curve or
mass the cue ball over or around an impeding
numbered ball that is not a legal object ball, the
impeding ball moves (regardless of whether it was
moved by a hand, cue stick follow-through or
bridge).
4.19 PLAYING THE 8-BALL
When the 8-ball is the legal object ball, a
scratch or foul is not loss of game if the 8-ball
is not pocketed or jumped from the table. Incoming
player has cue ball in hand. Note: A combination
shot can never be used to legally pocket the
8-ball, except when the 8-ball is the first ball
contacted in the shot sequence.
4.20 LOSS OF GAME
A player loses the game by committing any of the
following infractions:
1. Fouls when pocketing the 8-ball (exception: see
8-Ball Pocketed On The
Break).
2. Pockets the 8-ball on the same stroke as the
last of his group of balls.
3. Jumps the 8-ball off the table at any time.
4. Pockets the 8-ball in a pocket other than the
one designated.
5. Pockets the 8-ball when it is not the legal
object ball.
Note: All infractions must be called before
another shot is taken, or else it will be deemed
that no infraction occurred.
STALEMATED GAME
If, after 3 consecutive turns at the table by each
player (6 turns total), the referee judges that
attempting to pocket or move an object ball will
result in loss of game, the balls will be
re-racked with the original breaker of the
stalemated game breaking again. The stalemate rule
may be applied regard-less of the number of balls
on the table. Please Note: Three consecutive fouls
by one player in 8-ball is not a loss of game.
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